The goal of the journey is its not its destination but how you got there and what you gain from it 

Synopsis

The player takes the role of a traveling merchant that is on a path to another kingdom. 

During the journey, 

  • The player will encounter points of interest that will either help or put the player at a disadvantage

Beside the points of interest:

  • The journey also has obstacles inform of the enviroment such as dense forest to steep mountains to dry desert to freezing tundra. 

It's up to the player to find the right path to the kingdom before their health depletes to zero.

Controlls

  • Use WASD or Arrow key to move the merhant
  • Use space to interact with  building

Music

The music can be found here and license Creative Commons 0


Developers note

This game is still in progress; additional content will be updated on the browser page.

The idea of this project is to simulate the journey rather than the goal. Its inspired by the strategy games when its first about exploring, games such as Sid Meier Civilization, Age of Wonders or Heroes of Might and Magic

Constructive feedback is appreciated

Published 1 day ago
StatusPrototype
PlatformsHTML5
AuthorZigge
GenreAdventure, Strategy
Made withGodot
Tagsbrowser, browser-based, Godot, No AI, Roguelite

Development log

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